Build.
Stripe payments and billing
Subscriptions, credit packs and one-off payments, wired so that what someone has access to always matches what they actually paid for.
Sound familiar?
- Payments work in test mode and fail in live mode.
- Someone cancelled and still has access, or paid and does not.
- Your app decides what a customer can do based on what the browser says.
- You are paying a platform 4% when Stripe would charge under 1%.
What you get
- Checkout or billing set up for how you actually charge: subscriptions, credits, one-off or a mix.
- Webhooks verified with Stripe’s signature, so a faked request cannot grant access.
- One place in your database that owns who has what, instead of two that can disagree.
- The awkward cases handled: upgrades, downgrades, failed cards, refunds, cancellation at period end.
- Live-mode cutover done deliberately, with the keys rotated and the first real payment watched.
How it works
We map how you charge before touching code, because that decides the whole design. Then it gets built, tested against every case above in test mode, and taken live with the first payments monitored.
Questions
Can you move us off a platform’s own billing?
Yes. That is a migration, and it needs the existing subscribers moved across carefully. See platform migrations.
Is a lower fee worth the work?
It depends on your volume. We will tell you what the switch saves per month against what it costs to do, before you commit.
Work that shows it
What clients said
Copied word for word from completed orders on Fiverr, typos and all.
Amazing work, and I can assure you this was prob his most complex project ever. His attention to detail, willingness to figure things out, but also taking a proactive stance and not only come to you with any bigs or issues, he came with suggestions with real solutions. Amazing work
So far so good, it is a complex project and pleased with output. Would recommend.